Sometimes that means doing things inbetween tries to see if I can increase my chances, but the main focus would be that one battle or whatever the challenge is that I'm stuck onĮdit: Point taken though, not everyones stubborn enough to keep trying as long as there's time left. In other games I've gotten stuck on something and re-tried the same spot or battle over and over for months. Which would have taken another 3 hrs to stock up on Had it failed next I was thinking of building a warrior barracks. It only changed the stats by 1 digit and it was the first manual battle that won but I won within 6 battles total. After that? Don't know, once the boost was activated I succeeded second try. We could advocate to put bronze players in a safe environment where everything is easier then it is now but then the question becomes would that even prepare them for anything? How do you learn what you need improving on if there's no real indication of what the rest of the game is going to be like? At what point do we give ourselves and others permission to fail in order to grow?īefore I tried to find a different tactic or get an edge? About 3 or 4. People actually thrive the best when we are able to learn from mistakes. I expect to fail, make stupid mistakes and learn from them so I can do it all over again better the next time. Why give players something that only a experienced player can complete? Well - maybe this is just me but I don't expect to complete something the first time. Either way you can only verse bronze age units if you're in bronze age I'm not entirely sure if the exact units given would change per user within a certain amount of units to verse or if they'd be the exact same set of units faced for that age. You'd only see Archers if you've gone up to Iron Age.
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